![]() None of these are confirmed as of yet but forum discussions tend to be predictive of V-Ray feature releases.Ĭheck out the latest features of V-Ray Next here. Expected features, at the time of writing, are advancements on lens effects such as blooming and glares, IPR rendering support, and bucket-rendering support for GPUs. It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal. ![]() Future UpdatesĬhaos Group are no slouchers and users can expect updates and patches to be on the near horizon for V-Ray Next. Chaos® V-Ray® is a 3D rendering plugin available for all major 3D design and CAD programs. V-Ray Next is also expanding real-time support for glossy fresnel reflections, optimized hair shaders, and even volumetric effects such as fog and smoke. These feature expansions continue to support the latest real-time GPU rendering workflows. V-Ray Next has integrated an advanced automatic exposure capability that also leverages technology such as NVIDIA’s AI Denoiser. V-Ray introduced a denoiser element, several versions ago, that was meant to be used primarily in CPU-bound workflows. It’s also much faster than rendering with Intel’s Core i7-7700K (8 cores 4.5GHz) but that’s not really comparing apples to apples. For example, Chaos Group reports that GPU rendering on NVidia’s Quadro GV100 is 50% faster than on the previous generation’s flagship card, the GP100. Recent advances in consumer and commercial GPU cards have allowed software companies like Chaos Group to take advantage of the new system architecture in ways that greatly increase performance. This new version boasts performance increases of up to 7x and leads us to believe that environmental skylights (or plane lights on windows/openings) will no longer be needed. V-Ray Next features a rebuild of the popular Dome Light that is used by many to harness the power of HDRI images for scene lighting. HDRI images have been a welcomed addition to many modern 3D workflows but are far from having had systemic optimizations made by industry software leaders. Chaos V-Ray is a 3D rendering plugin available for all major 3D design and CAD programs It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke. Lighting can be tough and more complexity translates to longer render times. Below are highlights of some of the more notable features of V-Ray Next. With Chaos Cosmos content library you have access to render-ready 3D assets that quickly add believable entourage to ypur interior or exterior scene. Humble to the core, Chaos Group aspired to do much more than simply increment a version number with this release and have improved many existing features and integrated many new ones. V-Ray Next would probably do well on the reputation of past releases alone. Chaos Group is renowned for its consideration of user feedback and V-Ray Next seems to have integrated much consideration for user-reported concerns in the rendering pipeline. Second to Cornoa and third to the V-Ray RT (real-time) rendering engine-it’s clear that V-Ray is widely used within the industry. In CGArchitect’s 2018 Architectural Visualization Render Engine survey, it V-Ray was reported to have an overwhelming market share among architectural visualization artists and studios. V-Ray Next: The Next Generation Render Engine V-Ray Next: The Next Generation Render Engine.With support for 3ds Max 2016 comes full support for the new “physical camera” and its exposure control feature, as well as a new V-Ray lens analysis utility that adds support for the 3ds Max Physical Camera. With respect to geometry-ray 3.2 for 3ds Max includes new preview types for proxy objects, with mesh simplification for optimized proxy display faster rendering of hair and fur and Intel Embree support for 3ds Max Hair and Fur and V-Ray Fur. An updated Light Cache algorithm removes light leaks and improves animation. Newly equipped with distributed rendering, users also can add or remove distributed rendering nodes on the fly. The rate can be downloaded from the Chaos Group website and needs to be installed separately. The update’s support for OpenVDB, Field3D, and Phoenix FD volume grid formats allows users to import and render data from popular effects applications such as Houdini and FumeFX. The update also offers V-Ray RT GPU improvements including displacement, anisotropic highlights, composite map, output curves, texture baking, UDIM support (Mari), and QMC sampling on Nvidia CUDA. The Chaos Group has released V-Ray 3.2 for 3ds Max, a free update that introduces compatibility with 3ds Max 2016 and adds VR rendering capabilities and multiple V-Ray RT GPU enhancements.Īvailable for download at, V-Ray 3.2 for 3ds Max adds two new VR camera types to render stereo cube maps and spherical stereo images for VR headsets such as Oculus Rift and Samsung Gear VR.
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